General in GameMaker

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For day 320 of coding, I fixed up how the charged shot and meter functions
The shot fired is now accurately sized based on progression, and the meter changes colors accordingly


For day 319 of coding, I attempted to add different charge levels for the charged attack
It is a bit wonky at the moment, so it will need to be cleaned out later




For day 318 of coding, I've designed and added a border to the charge meter

Hi! I've been working on "Xenophobia" for a while now and I thought that I could share some content here!
"Xenophobia" is a mining tower defense where you mine ores to build different defense systems against different alien type monsters!


For day 317 of coding, I have added a meter to show the weapon's charge progress
This sure looks better than using the floating numbers in the last video

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Star Sentinel - Hard Level. Fight with the Boss.
This time I lost this battle but I loved the intensity and excitement of the game. #IndieGame #Arcade
Do you think you could beat this Boss?
 3 votes Voting finished


