General in GameMaker

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Gun animations i've worked on :3

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For day 529 of coding, the object ricocheting off walls is mostly working now

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For day 528 of coding, I have started working on having the objects move and ricochet off walls. This is the progress so far

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For day 527 of coding; with the object spawning simplified, I was able to easily make sure that the objects are not spawning in each others' spaces. There should be 10 objects in each room except the start room

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For day 526 of coding, I have simplified the object spawning to be grid based. This will make it easier to fit them in tight spaces

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For day 525 of coding, I have adjusted the code to make sure the objects don't spawn on the walls in the center of the room. If used on small rooms however, the game will be on a endless loop

The reseting and Saving Update is here!!!

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For day 524 of coding, I've made it so that a random number of objects will spawn in each room except the start room. This will be refined later

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For day 523 of coding, I've made a basic fade transition for when the player goes down a floor