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You see I was GONNA get to work on the procedural enemy wave generation algorithm but then I remembered I still haven't drawn a defeat animation for the spider so now I'm working on that instead. 🤣

Doing it in layers starting with the web as usual.

🇬🇧 - What do you think about releasing the Devlogs in video format?

🇷🇺 - Как вы думаете насчёт выхода Девлогов в видео формате?

🇬🇧 -I am also inspired by Terraria when developing the game.

🇷🇺 - Также при разработке игры я вдохновляюсь Террарией.

🇬🇧 - The main genre of the game will be Platformer, Musical.

🇷🇺 - Основной жанр у игры будет Платформер, Мьюзикл.

🇬🇧 - Would you like to see the gloominess return in the first one. As in the second and first prototypes?

🇷🇺 - Хотели бы вы, чтобы в первой вернулась мрачность. Как и в втором и первом прототипе?

- Update of the Berish city sign! This is where the game takes place

- Обновлена вывеска города Бериш! Именно здесь происходит действие игры!

So I made this helpful little chart back when I made the storyboard to canonize the age range of the "Center 10" eternals of the Eternal Frenemies story!

The "REWIND shorts" refer to the Gacha Series I made to flesh out their school days(more in article)

Hello guys, now you can download NextDream demo directly through the steam client
#puzzle #steam #puzzlegame #nextdream

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Ciro no podía empezar el cuarto recado sin que todo el equipo se reúna antes!

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Ciro couldn't start the fourth errand before the whole party was reunited again!

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Wanted to try adding a small feature, it ended up turning into a death battle against bugs that kept getting more bugged after every fix (it was like cutting hydra heads)

The game also crashed a few times... but it's stable now!

The MANY changes I did