videogamedesign in Pixel Art

Post those pixels!


This is maybe a little on the technical side, but I've had a few people reach out with questions on how the Moving Platform logic works in Super Sunny World, so I created the brief explanation.
Let me know if you have any follow up questions!








Snowy base in the woods 🌲🌨️







#UnderwaterDiving PRE-ALPHA DEMO 0.75.0
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 90s of #Gameplay Trailer
DEMO on #Steam Today at 18:00 UTC+2!
https://store.steampowered.com/app/2178190/Underwater_Diving/


Found a way to not make the battle images glitch out and be invisible during the first turn by adding a plugin the pre-loads all those images


#NinjaScroller GOLD 1.50.0 (final release)
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2023.05.12
Also available on #Steam:




#UnderwaterDiving PRE-ALPHA DEMO 0.75.0
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 90s of #Gameplay Trailer
DEMO on #Steam Tomorrow at 18:00 UTC+2!
https://store.steampowered.com/app/2178190/Underwater_Diving/


#NinjaScroller GOLD 1.50.0 (final release)
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2023.05.11
Also available on #Steam: