videogamedesign in Pixel Art


Loading...#UnderwaterDiving PRE-ALPHA DEMO 0.78.0 RELEASE
- SFX localized in space.
- End of level dialog box (exploration %, nb of energy bushes & red corals remaining)
This month of June, renovation work at my home divides my time devoted to the project by 6 :(

Loading...Testing the Amnesia inspired monsters that I'm adding to Cyan.
1
Loading...Trying to improve the combat part of my game a little bit-
If you hold down your attack button, and time it properly, you'll be able to deal twice as much damage, though it is a bit more difficult to time it properly while aiming, so it's up to you!~



I've constructed a new ride levels for a new boss tier. I've also brought another boss from Langit Lands for ride levels.
1st shot is the boss from Langit Lands while other shots show the new levels.

Loading...#NinjaScroller GOLD 1.50.0 (final release)
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2023.06.17
Also available on #Steam:
🪔Burning the midnight oil is one thing... actually animating the 🔥 is another!
In other words, we're working on that one piece of animation that will bring so much value to the zen scenes of Ale Abbey! 🍻⛪





















