videogamedesign in Pixel Art

Post those pixels!
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#NinjaScroller 1.59.3 with A BEST FLOW!!!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2023.11.13

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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For 347 of coding, I fixed how the cursor interacts with the pause menu

I am working on a game called Bulb-Bulb Forest, a small metroidvania about a little robot named Bulby! I'm getting ready to start the first area, so look forward to more footage!

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Since things are struggling and it's Sunday, here's some past gameDev gifs!

I hope you're all well, please take care!

Into the depths.

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Dancing across the lavafalls 💃🔥

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2023.11.12 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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The strongest man in the universe digs jazz because of course he would.

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#NinjaScroller 1.59.3 with A BEST FLOW!!!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2023.11.12

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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For day 346 of coding, I have attempted to fix a problem with orbiting projectiles

It seems to look ok when at fast orbiting speeds, but starts looking weird when the orbiting speed is slow