videogamedesign in Pixel Art

Post those pixels!
New Underground Walls! Much less melty looking than the ones I had previously 😏 They are a lot more uniform though, so I think I'll throw some random variations in for the front facing ones.























#NinjaScroller 1.59.9 with a BEST FLOW!!!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2024.04.13
Also available on #Steam:


#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 2024.04.12 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/


Made a small arcade game starring Grimpoteuthis's (Dumbo Octopuses)!


For day 456 of coding, I have included the card placements in the setting for which side the player and the dealer will play from



Spirit Recall animation 💫✨


























Update 2.12 - Pocket Dimensional Clash 2


For day 455 of coding, I have coded in the card visibility set-up for when the player splits the hand
Added some ground variation and lights to the Caves.
I've also been tweaking the RNG for Rocks/Ores/Veins.
Check out my games progress from the start here!
https://www.patreon.com/posts/81674255















This project, Supajutsu, has been in development for 4 months. It's a 2.5D fighter based on anthropomorphisized animals and plants. This version isn't live yet as I plan on refining some art and fix bugs. Feel free to let me know what you think.