videogamedesign in Pixel Art

Post those pixels!

Soon...

HECK

and I must stress this

YEAH!

Building Menu rework is DONE.

Correct indicators for placing and moving stuff, code cleaned up, redundancies removed, duplicate code turned into a script for reuse.

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#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250619

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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#NinjaScroller 1.61.7 BUILD 48

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20250619

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Grans

@Astroisnomical thanks for reminding me of our test tube baby

Jesper Spritesheet WIP

I feel like this is pretty much the final design now. Changes and tweaks between previous iterations and the current one are very minor but there was definitely some experimentation to get it just right.

They're def my favorite

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Bees can now stick your jars shut!

It's simple, but it may force your entire strategy to change if your star bug is out of commission!

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#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250618

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Loading...

#NinjaScroller 1.61.7 BUILD 48

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20250618

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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