show_and_tell in RPG Realm

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maverick outside of his apartment

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Bare bones demonstration of Maverick.

This year, we formed a full team, received tremendous support from our publisher, and secured vital funding from Media Funding RLP and the German Federal Funding. 2024 is going to be even bigger!

– thank you for your support and being part of our journey!

this game is getting a sequel and possibly a new update

FOLLOW THE SEQUEL HERE: https://gamejolt.com/games/MAVERICKrpgmakergame/862982

Big progress day today This after spending half an hour trying to figure out why a function was executing despite not apparently being called (I was looking in the wrong animation )

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update: footstep sounds

(they are from CS:GO)

Some screenshots........................

I've posted a new video devlog about the initial process of bringing my game from 2D in unity to 2.5D in Unreal Engine. I talk about the tools Im using and alike. You can watch the full devlog here:

https://youtu.be/v58pinndKCI?si=CjB1KbjW_rbHKPEo

I did (really) ditch Unity for Unreal | Indie Game Devlog 10 (or 01)
Welcome to Episode 10 (or 01) of my Indie Game Development journey of Spaceman Memories! 🎮 A lot of things have changed, I've made a significant switch from...
https://www.youtube.com/watch?v=v58pinndKCI

Still not positioning quite right, but at least I'm not diving into the river

Otherwise, we can cast, wait, quit, and button mash when we get a bite Still need to implement the fish itself, but we're almost there. And that is a gorgeous fishing pole