


For day 481 of coding, I have some of the options react to mouse clicks


we found the CHEAT CODES
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For day 480 of coding, I managed to apply some mouse interactions with the options menu. The interaction for mouse clicks will be worked on later


For day 479 of coding, I have move the button sprites and detection areas closer to the "Place Wager" prompt.
I have also adjusted the grid to better represent the x and y coordinates. Each square is 8x8


For day 478 of coding, I have altered how the wager information is displayed. I'm not sure if I'm ok with how it is right now




For day 477 of coding, I have placed buttons on the wager screen for the mouse to click on




For day 476 of coding, I had the game draw a grid to measure things better. I've also adjusted the menu mouse detection to better effect


VERSION 1.0.8 IS OUT!
This is the second and last "balancing patch" for now! From next week, we'll start adding new cards again, look forward to it!
We've also been updating the old art of set 1 with new, high res, illustrations from our artists!









For day 475 of coding, the mouse can now click on the title choice selections. Detection is a little spotty, and will need some adjustments


For day 474 of coding, I made a variable that keeps track of whether or not the mouse is actively being used. The purpose is to prevent the mouse and keyboard controls from conflicting too much