


supajutsu ver 0.4.3 testing the air system.
Goal: simulate an air dasher-lite and platform fighting lite with similar pacing and feel to normal(ground) fighting


Made one of the major but optional collectibles in the game: Hostage capsules
You need 20 energy pellets to hack these and release the captured Dropple inside


Hello everyone, i am proud to announce the future of Vaporwave Avalanche is on steam as BeatShooter! launching August 19th, please wishlist us not to miss it!
SHOOT THE BEATS -- DODGE THE BEATS -- NEONIFY YOUR EYES
https://store.steampowered.com/app/3106260/BeatShooter/


Hello! I need help fixing something in my game.
So if you walk to the side of a wall the player will stick to the wall. Anyone know how I can fix this?



The evolution in the appearance of Weefager and its optimization!!

























The Uroboros, is a dragon that embodies the cycle of death and eternal rebirth. Nobody really knows how the Uroboros spends its time though, apart from sucking on its own tail, that is.

Ophila Animation
What no one told me is that Ophila will have more animation frames than the player himself, and we still need to do it from the front and back.
#IndieDev #GameDev #PixelArtist #PixelGame #GartenOfBanBan #Fangame #GartenOfBitBit #Gamer





