
Post about Game Dev!
#Devruary Day 16: What feature almost broke your game?
Moving things in pixels per second almost broke our game... When testing the game at 120fps everything moved in double time, so I had to add extra math to each line of code to calculate frame rate 

Loading...#NinjaScroller 1.61.8 BUILD 49
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging Pixel Art #ActionRunner game with a Retrogaming vibe
Watch 30s of #Gameplay 20260220
Available on #Steam:

Loading...A routine investigation leads to a village of blood rituals and violence.
Every step forward makes survival harder.
Will you make it out alive?
#indiegame #gamedev

Loading...Yes, He's gonna be in my game.


Happy Devruary!
Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world.
We also have a question for the devs of Game Jolt:
What feature almost broke your game?




































