

Loading...After 7 years of building Heterodox, today an important milestone is reached for this game.
As it is released you can now play this game at the same time with me as I work on it.
Feedback of any kind is welcomed.
The store page: https://store.steampowered.com/app/1420400/Heterodox/



We decided to improve the level to looked more better as well as made it more realistic
Follow the game to notify the upcoming update and many more
https://gamejolt.com/games/lawang-sewu-persembahan/489457

Loading...I finally added almost all the main movement. He can equip, draw and sheathe weapons, block, roll, attack and perform combos, besides running, sprinting and jumping.
The character was modeled & rigged in Blender, textured in Substance, rendered in Unreal
When you forgot to tweak the #physics
and feel like the character has developed telekinesis
A short TUTORIAL on making a thick outline in UE4 without post-process material.
https://www.youtube.com/watch?v=VP_ac3Mp-RU
#tutorial #ue4 #unrealEngine4 #b3d #blender3d #diskland #gamedev #indiegamedev #indiedev #gaming #devlog #makingOf #WorkInProgress #indiemonday
Almost made a new map to explore. ⚔️
A new environment and a new boss to fight with.

Loading...Beyond the OaksBrand new showcase of the gameplay! You can Back the project on Kickstarter https://www.kickstarter.com/projects/beyondtheoaks/beyond-the-oa…
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Loading...Development of Pain Party has resumed!

Loading...This is an example where you get to move/combat and play in a different environment other than castles and towns in Heterodox. This game is going to be released as Early Access on 14 May 2021 https://store.steampowered.com/app/1420400/Heterodox/

Loading...I made a post process effect for the temporal displacement mechanic. Now there's some visual feedback for when you're sent forwards in time. #screenshotsaturday


