Unreal Engine
Post about Unreal Engine!
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Adding Shield Skills to List of Abilities.
Players will have to utilize shields to avoid taking some big hits.

Im going to show more of the Skill System later this month.

who did he improven ?

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This could be a glitch. Reality may contain unexpected plot twists and spontaneous dance numbers

image #2 FNAF OLD WORLD 3

logo beta #1

After 2 months a new update has been launched for RocketJumpCascade v0.5! New Levels, Enhanced Movement, RocketLauncher Tweaks, and More!

Creating More Models

From Blender to Substance Painter to Unreal

And, It's Looking Quite Nice

Game Page:

https://gamejolt.com/games/Lost_in_The_Storm/562040

.......3.........

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Improving physical stabilization. Added velocity threshold for sent damage without extra cost: destructive elements supports pressure better now. This makes possible a more accurate collapse for tall structures. (left: old / right: new)

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Just finished this not too long ago, recorded the footage in Unreal Engine, not the complete version, will be remaking it once I have all the assets done and in place (Freddy Model by Battington & MediocreMakers)