
Post about Game Dev!

Yooo so happi to finally have this devlog up, had help for the instrument sources btw, just wanna be upfront about that, but I did compose all OSTs myself and I'll be giving proper credit in the final release. Overall progress update in article !



PlayCanvas or Unreal? - For the past few weeks, I've been trying to get Unreal Engine 5 like graphics into PlayCanvas. Now, I think I'm finally successful!
Guess What? This is all running in the browser!



Eishkom 1.1.2 is now live!!! changes are in the article


Heya. Shockingly enough I have NOT died of death! Welcome to Devlog # 6, where I've made more tweaks once again! This time, voicebytes are in the game! The characters make silly sounds. Here's how one of the first cutscenes look with voicebytes!


Back to level design! Working on the lighting and atmosphere in Lobo to perfectly capture the story and lore of the world. 🌑💡
And here's the shop animation for last week's new flail weapon.
Its jump attack hits a wide area, making it perfect for swatting flying enemies!
SoundWave G1 Low-Poly Model made by Me


For day 681 of coding, I have changed up the rest of the wall tiles and changed the floor of the maze