Indie Developer making an Adventure game with Unity Store Assets

DG item set 4: Gold

Capybara themed UI made for 'Sprite Festival'

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I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!

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Collected new gameplay footage this week.

And finally found (and added) a new piece of music that suits the mood of the game

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Fight at the a haunted site. Maybe I went a bit too crazy with the particle effects. I recently tuned them down a bit, it is just to run wild with particles ;)