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another new level - still working on background details

DESOLATION Alpha 1.4 is out! You can read the full changelog below - or just download the game to see it there.

Oodles of options!

Accessibility aids aplenty!

I added some more settings lately to toggle distorted graphics, fine-tune the audio mixing, and other stuff. Hopefully this should make the game accessible to more kinds of players.

For today's #screenshotsaturday, here are some shots from Barshen Beasts:

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Now it's very easy to create an animation from a sprite sheet (texture atlas) in my engine!

Image credits:
- @MatheusBarbiot_
- @Raid_BugRepellent
- @ZenOfficial

This game is pretty much complete . However, I'm testing the game to see if there are anything to fix .

It should be released tonight if nothing goes wrong .

I updated the character select screen again!

I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.

I also combined player & difficulty onto 1 screen for efficiency.

Finally this game have proper hero! These shots show Garrik, an axe raider, and new stuffs for the game:

Presented without comment.

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This is a bit of a retread but I just wanted to show how the Mini-Boss type is supposed to work.