All Posts in 3D Art

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As suggested by @N3rdblood and @SwanzeeYT, my first #Blender project of 2024 was inspired by No Man's Sky!

This turned out more challenging than I had anticipated, but I’m happy with the end result šŸ˜„

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I made a Warden for practice in a couple of hours

You've met with a terrible fate, haven't you?

Character: Happy Mask Salesman
Videogame: The Legend of Zelda (Majora's Mask)

Program: Zbrush
Retopology: Autodesk Maya 2020
Textures: Substance Painter
Render: Cycles (Blender 4.0)

#textures #renders #3d

ue4

White Morps are always sooo hungry that they will eat anything within their reach, I always need to hide resources from them or enclosure becomes a disaster😭

Final Render tomorrow

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First pass on the walk cycle for the new mech design, rendered from blender viewport.

Judgment Hall progress

Yeaaaaaah