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You can't escape the darkness, you can only surrender to it.

When you are in a large enclosed labyrinth, and there is a monster with you, it is almost impossible to survive.

Try your hand at my game, Build 3 is out.

Blockhead will be going on another sale on November 22nd and it will last for a week! Look forward to that :))

The dark sewer is evil and merciless. Especially with an evil monster that hunts you down and wants to stroke all the light in you.

Your fight for survival is to save every grain of light, navigating with it to find your way out.

(Build 3 is out)

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Just something to think about whenever you feel hesitant about releasing your demo

Gamedev IG: lbm_gamedev

Personal IG: loganbmar

#gamedev #gamesdev #indiedev #indiedevs #indiegamedev

Hello everyone, as I said in the previous post, I will tell you about my projects.

Read below:

I'm opened for commisions!

Abierto a comisiones!

READ THE ARTICLE FOR READ THE RULES

😁😁😁

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What do you do to meassure your level design difficulty? Finally :) We are done with our tool to collect some automatic data on how difficult our levels are. Its an AI to find its way to the goal, and collect data along the way!

which color style should i use for my disc in StuntBot?

  17 votes Voting finished

A reminder that Blockhead 2D is available on Steam and has two brand-new October (MEGA pumpkin smash) and November (turkey smash) minigames, plus splitscreen and LAN multiplayer! Check it:

https://store.steampowered.com/app/2062800/Blockhead_2D/