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Well as 2022 draws to a close I am going to announce a few projects and/or fangames for 2023 :D

read the whole post in case you want to know :)

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I textured the enemy, and this is how it looks in-game in UE5.
The scene doesn't have the proper mood and lighting yet.

Wicked Valley Devlogs:

| Recreate Hell 4 | update v2.6:

UI Idea for my game:

Every time the main character in the game gets cought by the enemy, she will transform step by step into a werewolf

#Horror #Indie #Werewolf #Game_Development #Game #UI

Watch the Devlog of the gane here:

https://gamejolt.com/games/Nightmare_Forest/774435

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Hi Community!

In DBD, it is not possible to know who is in the next room. Only with special skills. In this video, a passive that lets you hear noise in the side rooms!

What else would you like to see in victims skills?

  27 votes Voting finished

Hey guys, I want to do a Q&A post, so, if you have any questions to me about this game, past or future games, or you just have a personal question to me you can ask it in commentaries Under this post. I gonna answer on everything you want)

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I am making variations for The Fallen in Blender, one of my game's enemy types.

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Hey, this is the first build of my game, Wicked Valley! It was released December 10, started development in late November, and was made with Clickteam Fusion 2.5. It would mean a lot if you played it and/or reviewed it here: https://gamejolt.com/games/wv/770478