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A quick screenshot directly from Ale Abbey's Brewery... well it's scene-based UI, that is🍻β›ͺ And you bet that smile says it all!πŸ˜‰

#indiegame #pixelart #screenshotsaturday

Armor #zombie tests.

Even though they are "undead", We try to bring them to "LIFE".

Having more damaged states and armor parts falling off surely brings a nice polished touch to it.

Dont skip the polish stage #gamedevs

#screenshotsaturday

While waiting for Ludum Dare 56, I am prototyping new stuffs in this game.

The result is good but other mechanics had to be adjusted to fit this new stuffs.

Here are some shots of the stuffs:

I am going here for a Diegetic UI design combined with easy 3 choices per day type of gameplay but all choices must have a big impact

Do you know of any other Diegetic UI design tips that could help me ?

Sneak peek - command room.

Going for that "papers, please" feel

#indiegame #gamedev

So much destruction and chaos, what could be wrong with this city?

A. Zombie outbreak

B. Alien Invasion

C. Lovecraft Apocalipse

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Recreating Hell : Rebooting | Teaser Trailer β„–2

YouTube - https://www.youtube.com/watch?v=wHN4DQ3KcM4&t=7s

https://www.youtube.com/watch?v=wHN4DQ3KcM4&t=7s
https://www.youtube.com/watch?v=wHN4DQ3KcM4&t=7s
https://www.youtube.com/watch?v=wHN4DQ3KcM4&t=7s
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Devlog 8 | Boomerang and missle Sweet couple

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Devlog 7 | Now the pilot has a face!

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Here's how my fan-made game, "Command & Pixel" looks! This project has been my personal challenge to learn how to create various RTS mechanics. I just want to create my own RTS game, obviously inspired by Command & Conquer. I love this series so much! <3