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Hi! I have created local volumetric fog using volume textures in UE5. That gives me more control to add creepiness where I need it in my level design.

What do you think?

Hi everyone, thanks for 1660 followers on my alt account @HGStudios , You can also follow me on this account @ShivGames

so follow me here are well, here i post my devlogs

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Today, I created a tooltip system and implemented it on the pinboard. It will show important stuff and works like a tiny tutorial.

#MadeWithUnity #GameDev #Hayamichan

  6 votes Voting finished

Wandering Duelist - the Narrative Adventure game is now available for FREE on GameJolt:

gamejolt.com/wanderingduelist/764764

Grab your copy NOW!

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I'm back...

Once again I had a lot to do in irl, but this week I started working on the game again. A lot of systems were rebuild and with the fresh foundation, new features are on the way. See you ;)

#MadeWithUnity #GameDev #Hayamichan

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It's been very tricky to light an interior in UE5.

Trying to find a good balance between lightning, visibility, mood, and performance. WIP.

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Here comes the latest addition to our base-building system.

World Race Updated Race around the perfect World today pick your car and head to be the best racer ever.​ Download:
https://gamejolt.com/games/WorldRace/860270

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Hi everyone! Here is a 5-second interaction packed with Motion Warping, 3 animations, 3 SFX, 2 VFX, 2 Cameras, and voiceover using Replica Studios AI in UE5 ... What do you think?

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