StoryTelling in Story/Writing

Write your Story

One thing that I didn't get to explain in #Devruary that I feel EVERY dev should understand:
A REALLY good practice for game development is to make sure the target audience learns of the game and doesn't forget about it (more in article, PLEASE READ)

It's been a minute since I posted about this, but I've been happy to see that this game is still being played despite how basic its gameplay is!
I have been considering making a series out of this title once I'm done with the EF Project


So I made this helpful little chart back when I made the storyboard to canonize the age range of the "Center 10" eternals of the Eternal Frenemies story!
The "REWIND shorts" refer to the Gacha Series I made to flesh out their school days(more in article)

Introducing the other half of the full game's "secret scene system" - the "origin choice" mechanic!
Please read article for details
#renpy #visualnovel #rpg #interactive #storygame #meaningfulchoice #VN #renpyvn #eternalfrenemiesproject
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#Update: Introducing the first half of the full game's "secret scene system" - the "multi-choice mechanic"!
Please read article for details!
#renpy #visualnovel #meaningfulchoice #storygame #rpg #interactive #screenshotsaturday #renpyvn
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On tap today, we have the Golden Academy as imagined in the Eternal Frenemies Project (explanations in article) #renpy #rpg #visualnovel #storygame #backgroundart #clicktoread #eternalfrenemiesproject #art
1#Devruary Making games are just another way to tell my stories. It's more work than simply animating (but admittedly less work than drawing comics). It has proven useful with helping to keep up my coding skills for the workforce, though!
1so its been wednesday... *sigh* meaning i get to hang out with a cute boy for 2.5 hours.
Storytime Saturday 📖 [3]










