All Posts in Thrall of Time Games Community
Share your creations!
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Hmm, A or B. Or both but for different Reactions?
 20 votes Voting finished
Fixed a bunch of stuff, and reworked some other code.
Goblins no longer get their arms stuck up after jumping.
Also made them more in sync for now, until I work out the Call and Response system.
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Added a SHOCKED reaction.
Reactions happen for both Goblins simultaneously.
I'll add some variation so they don't react the same, I'm wondering if I should make it "Call and response" where one will do a reaction then the other will react to the reaction.
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NPC Goblin interactions update! Now with Belly Laughing and Happy Clapping!
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Got it working! Split them into a "Chatting" state and a "Being Chatted" state, one for each Goblin.
Everything is controlled by the Chatting Goblin.
There's a failsafe in the Being Chatted Goblin in case they don't get released from the state.
Now I slep
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