All Posts in Unreal Engine

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remade the post process completely, thus improving the visuals and removing a lot of soap that the previous one created. (more fps)

added picture :3 (16)

and make more optimized lodes to all assets.

Decided to rework the style of trees, also started optimizing (again)
Kinda improved the neighbor's ai, not sure. but now it seems like he loses less of a player (still modkit, still ue 4.20)

For this week's #throwbackthursday, @RetroLaserStudios has drawn a mysterious sign pointing us to a town just down the road. Wonder what secrets it holds...

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Close to finishing the demo

NOTE:

5.19 GB.. Only on assets, only on models and animations.....

I want to talk about Unreal Engine 4 and Unity, especially since both engines tend to face criticism from different communities. Many people either favor one and dislike the other, but I’d like to offer a fair perspective on both.

almost modeled the house, made 1 more kind of flowers

runAway - Maintenance du serveur et message du développeur

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Hey, guys, it's been a long while but we are back with some great news.

We just released a new demo and have officially launched our Kickstarter.

Follow for more updates

Steam: https://store.steampowered.com/app/1834200/Lost_In_the_Storm/

Kickstarter: https://www.kickstarter.com/projects/nexsle/lost-in-the-storm?re…

#indiegame

Hello, Neighbor!