All Posts in Unreal Engine

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Android Port Update

I managed to optimize it and get it to around 50fps, (locked it to 30 for stability)

Occassional dips here and there when loading, but overall, it's playable

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added realtime physics in my VR fnaf game

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workin on a new enemy

I am finally able to backup a copy of Five Nights at Freddy's: Witness, just in case!

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Post Processing Effect | Five Nights at Freddy's : Witness

NOTE: FOOTAGE WAS TAKEN IN LOW GRAPHICS

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created new materials, fall damage is now scaled by height, finished grass

Oh, the difficultie. I kind of outlined a plan of what I want from the game, but to understand where to start is difficult.

HELLO FOXY !!!

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Write`N`Fight fighting game at the Steam Winter Sale NOW

Heads up everyone! A new small patch is out now!

"An old friend... A new home..."