All Posts in Unreal Engine

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Here is a small teaser trailer for the outside of Fazbear's Pizza, this was originally created to show of the sign model I made, this will be part of the gameplay, but its still a WIP, hope y'all enjoy!

Vintage Freddy by @Battington & @TheMediocreMakers

Hi everyone!

I've seen some Really amazing projects shared here and I love to see them. However, I've also noticed a few of random ads or posts that have nothing really to do with Unreal in any shape or form.

Please keep content relevant to the community.

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6-7 weeks of the challenge

Cursed Loop PC and Mobile ports available now!

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I use dense forest foliage as a natural boundary to guide player exploration. I created a custom PCG tool that lets me toggle between blockout and final meshes—super useful for jumping between layout and visual testing in gameplay. 

You can mark Macro nodes as *Development Only* but they STILL GET CALLED IN SHIPPING?!

#UnrealEngine #UnrealEngine5 (I'm using 5.5.4)

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🔐 Twilight Wars launches on May 23, 2025!

The final operation begins. Rebuild the Agency, lead your agents, and change the course of the cyberpunk world.

Wishlist now and join the mission: https://store.steampowered.com/app/1396540/Twilight_Wars

rework :) (all of this is just for a shot, im not gonna release it. i can release the forest map for horror games but only if you want it)

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Drawkill Foxy AI | Five Nights at Freddy's : Witness | Work In Progress

Note: This footage was taken in Low Graphics

Voice Actor - @baddin_defense

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