All Posts in Unreal Engine



Hey! I just released the free demo of my roguelite/ARPG Balladrion. I’d really appreciate it if you gave it a try. Here’s the link:
https://store.steampowered.com/app/4235510/Balladrion_Demo/

Loading...In this peek, enemies dodge attacks while player moves close-gap with new attacks. Combat feels fair and fun.
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Loading...Megaplex/mall inside ambience
Silent audience ost.




Happy New Year! We've been hard at work on Crisis of DreamCell, working on new levels and a save system for the full game. Check out the early designs for what we're working on we can't wait to show more in 2026!

Hello everyone!
We’re looking for a team for our indie game.
Needed: UE programmer, 3D modeler, 3D animator, designers.
📄 More details in the document:
https://docs.google.com/document/d/1nNsxFbCCEpjCpAOOeQGEiNbwnKfT…
Contact: Discord
nocoolskeleton
Thanks for your attention🔥

Loading...More progress on proper Retro-Style Ledge behavior for Capsule bodies. Why is it important? Capsules offer great slope navigation, but bad Ledge behavior. Proper Ledge behavior is essential for Retro jump precision and consistency. #UnrealEngine
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Loading...Speedrun Tutorial for Balladrion - Showcase Demo goes live: 6.1.2026 at 19:00 CET Wishlist the game on Steam: https://store.steampowered.com/app/3756740/Balladrion/




The atmosphere we’ve created for The Camp of the Horrors is something truly special, every detail is designed to immerse players in a tense and unsettling experience.
This is just a glimpse of the world we’re bringing to life.
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Loading...In Lobo, camps are more than a save point. Stay close to the campfire long enough, and you can heal, recover your health, and take in the views. A quiet pause in a harsh world.











