General in Unreal Engine

Share your creations!

I needed to decompile an animation into C++ to check how it was. I will keep this animation and similar content in BP.

Meanwhile, a meme inspired by the current situation.

Ok. I took a little break from game dev. I need just one more week because I will be not home. But after it I will come back to development! And I’ll work on another little game. Big thanks to every follower.

It was awesome to be part of Fear Fest '22 and I even got to ramble about BattleJuice Alchemist in this developer interview: https://youtu.be/jXLlxgroTpk. Big thanks to Feardemic for hosting the festival and Łukasz for chatting with me!

BattleJuice Alchemist - Interview with the developer
The clock struck the darkest hour and FEARDEMIC's “FEARFEST Black Summer Edition 2022” was unleashed upon the world on September 6th, 2022. With over 80 trai...
https://www.youtube.com/watch?v=jXLlxgroTpk

i made something kinda nice!

Welcome To The Studio Category | GDWC 2022

https://youtu.be/jlZQwdf8Jk8

Welcome To The Studio Category | GDWC 2022
JOIN THE DISCUSSION--------------------------------------------------- Facebook: https://www.facebook.com/TheGDWCTwitter: https://twitter.com/TheGDWCInstagr...
https://www.youtube.com/watch?v=jlZQwdf8Jk8
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I finally got around to recording a broadcast for my Steam page (http://s.team/a/1384060). To you fellow gamedevs: I'm using a new tool called RoboStreamer (no affiliation) to re-stream to Steam. It works great, you should check it out!

Do you like big open world games?

  47 votes Voting finished
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I'm making highly reusable 3D assets for my game. I'm basically one guy doing everything, so I have to make sure I work as efficient as possible.

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I dug up this speed recording of me making a character for my game. Note that I don't really do rigging or skinning to save time. Also it makes me feel like working on a Morrowind mod again :)

Anyone else like to use "Suzanne" 🐵 from #blender as an Easter Egg in all their projects?