Work in Progress in Unreal Engine

Share your creations!
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Preview + Rotate + Add Object in Map!
Everything is working as expected.

PS: That Object can grow too!!!

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Playing around with a possible future feature.

5 days left until SILVER DEMO releases (10th December). Cmon guys lets get the experiments started!!

#onemoreexperiment_game

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Our three classes use attack flasks in different ways, here comes what the Sly Alchemist does. I really like how the particle effects turned out, hope you like it as well.

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Resident Evil 3 + Unreal Engine 5.

I'm trying to recreate the same door mechanics from RE2 Remake.

Doors and Jill made in Blender by me.

#REBHFun #UnrealEngine #Blender #b3d #ue5 #residentevil #re #biohazard #capcom #horror #umbrellacorporation #jill

Creating an engaging Combat System is quite challenging. In my latest devlog I talk about how I added a Proximity-Based Combat System similar to Kingdom Hearts to my game Luminous Realms

https://www.youtube.com/watch?v=R-_GlSNxi7Q

Why Action RPG Combat Feels So Good | Luminous Realms Devlog 3 #GameDev #KingdomHearts #UnrealEngine
It was finally time to implement the combat system but with it came a bunch of challenges that lead me to better understand how action rpg games like Kingdom...
https://www.youtube.com/watch?v=R-_GlSNxi7Q
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Still hammering away on this lava temple map for RJC
Can't wait for you all to get to play it.
The flow of the levels I am designing allows you explore various paths through bhopping,rocketjumping,and puzzle solving. Whichever way works for you!

6 Days until new demo!!! What are you looking forward to? What are your expectations?

#onemoreexperiment_game #puzzleplatformer

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Resident Evil 3 + Unreal Engine 5.

This is a groom hair test I did.

#REBHFun #UnrealEngine #Blender #b3d #ue5 #residentevil #re #biohazard #capcom #horror #umbrellacorporation