Work in Progress in Unreal Engine


The new Hub is about to go crazy. If you haven't yet you can try out an early version of RocketJumpCascade at https://gamejolt.com/games/RocketJump/732710
New enemy in the works! It's a toaster-robot shooting some bread.


NEW DEV LOG!
L.S. Update: 004


Hello guys :) We added two camera modes to our game
"The Orbiter". Maybe it is small thing, but allow increase immersion in the game and have full control over the gameplay.
Follow us: @HybridGames






Physics went very wrong...
Gameplay footage from the prototype of my upcoming video game in UE5.


What happens now after demo release?









Hi everyone! In this new devlog, we will see how the enemy can now throw his shield as a ranged attack, the loot system, and the new death animations. Check it out!



I didn't realize what Tetris and our game have in common until lately. A player told me that beyond that, our flask drawing algorithm is also very similar to Tetris.




