Work in Progress in Unreal Engine

Share your creations!

https://youtu.be/EN2et-cGx4U?si=FDGDDaB2BmN_H8mW First devlog for the vr port of this game

Flee The Facility VR Devlog 1
YouTube
https://www.youtube.com/watch?v=EN2et-cGx4U
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Embarking on the challenges of level and environment design in Lobo! Harnessing PCG to breathe life into a world where encounters, quests, and mysterious wonders await in the depths of the forest.

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Freezing entire landscapes is not the only environmental effect you can trigger in our game. But I must say it is a pretty "cool" one. Oh wow, did I really just go there? Must be the sleep deprivation.

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We have prepared a multitude of alchemists for you. Build the one you like and jump into the fray!

On February 12, all the stars will align and we will see these creatures behind our wall!

Sometimes we miss someone, let’s not forget them!

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Spicing up combat in Lobo! Now, enemies can block attacks, and I've amped up the excitement with added visual effects, sounds, and facial expressions. [ 🔊 On]

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Experimenting with player sounds! Added some rough footsteps, impact sounds and whooshes. Makes the game feel more alive already

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L3C: Progress Update 2

I added many new things take a look and tell me what you think! #ScreenshotSaturday #update #gamedev

Sometimes we trust the wrong people