Work in Progress in Unreal Engine

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Hey everyone! Sneak a peek at Lobo's Stealth Mode in the embrace of tall grass. Feel the tension as enemies react with voiceovers and facial expressions—locking eyes when spotted or looking away when losing sight.

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Here's the first version of a multiplayer survivor shooter, with a procedurally generated map ! I don't know if I'll ever publish it (it's mainely just to play with my friends for now )

Sometimes we forget about those people who help us, at one point we can even start throwing mud at them and forget what they mean to us. Whether we do it right depends on us.

"There's only room for one in this town."

here is a look at the outside level its still a wip https://youtu.be/WoZPjVNOP7g

fnaf game outside preview test 1
just some testing around with my fnaf fan game outside level and showing it off a bit.
https://www.youtube.com/watch?v=WoZPjVNOP7g

Secretly been developing a 2D horror game. Which of these screenshots is better?

  4 votes Voting finished

hey ! I'm finally tackling mobile gaming (especially on Android), so here's a first look at my game in development!

Hi everyone! I just published my latest devlog talking about my struggles with Level Design, how I fixed the issues, and using PCG to populate my world.
Check it out here: https://www.youtube.com/watch?v=3s0AivUB-rs

Devlog 58 - Who said Level Design in UE5 was hard (Again)?
Hi everyone!Welcome to a new devlog!In this new episode, we will see the new mistakes I'm making with my Level Design and how I'm fixing it.Chapters---------...
https://www.youtube.com/watch?v=3s0AivUB-rs