Work in Progress in Unreal Engine

Share your creations!

Set up animations, effects and attack logic for the new enemy. This one attacks by opening its lid and pouring out the coffee around it. Potentially highly inconvenient in tight corridors.

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The Button Effect's Steam demo is *almost* ready for play-testing! If you'd like to give it a go and help out with the play-test, let me know!

#screenshotsaturday #gamedev

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About once a week I'll post something new. not everything, but some of the developments
added more interaction -
objects can now get dirty, also there is grass flying out, although it is not quite well seen here.
#HNRTX

ALPHA 1 build release: (Test build updated and made public)

Advanced AI – Might Set Us Back a Bit... But It’ll Be Worth It

β€‹πŸ‡­β€‹β€‹πŸ‡Ίβ€‹β€‹πŸ‡³β€‹β€‹πŸ‡Ήβ€‹ 𝟚

https://youtu.be/Ngnp8gp9GbA

https://youtu.be/Ngnp8gp9GbA
https://youtu.be/Ngnp8gp9GbA
https://youtu.be/Ngnp8gp9GbA

new look

Interesing... πŸ‘οΈ

Real-Time-Reflection Prototype | Five Nights at Freddy's : Witness

We are finally moving to the next stage of Development!

Introducing REAL-TIME REFLECTIONS β€” for the first time, you can see yourself in the eyes of the characters, as they mirror your real-life image!....Or do they just, watch you?