Work in Progress in Unreal Engine

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Let me give you some background.

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Steam DEMO: https://store.steampowered.com/app/3756740/Balladrion/

First Forest map update – the map has been adjusted to give players more space to escape and maneuver.
Enemy adjustments – enemies now have a more fairytale-like appearance.

New enemy added: Frog/Lizard

В Graphic+ внедрена симуляция жидкости.

Graphic+ has fluid simulation implemented.

=3
i love my style

Working on the main menu!

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One of my obsessions in Lobo is giving characters emotions during gameplay, not just in cinematics. Using a simple emotion blend space, I can trigger expressions like anger or fear in real time, even for enemies. Small details, big impact.

Изменения локации в обновлении Graphic+.

Location changes in the Graphic+ update.

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Balladrion - the opening animated screen before entering the game. Roguelite ARPG, fantasy RPG, fairytale

If anyone did not understand, I decided to revive FNAF retro, But it will no longer be in a retro style, and the name is taken. But the plot and concept + - will be the same. but different name. I do the project as a hobby. Chapter 1/3 in 2028 looooool