Work in Progress in Unreal Engine

Share your creations!

Loading...Current progess on this thing, don't know what else to say, you can move around and shoot, and there's a win condition.

Our new lighting designer is doing some amazing things!! Can't wait to show all of you more!!

Loading...In Lobo, I optimize enemy AI with distance-based activation. Only nearby enemies are fully active, keeping performance smooth while encounters stay smart and meaningful.
Want more HGE?
Join the Official Curiosity Games Discord to get even more teasers!!
https://discord.gg/7fyxyhXmhA

"Just arrived...
No, there's no one here...
Kay, I'll talk later, I got to go..."

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