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I have been facing yet another burnout. I will take a few weeks off. Thanks For All The Support These Years!

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This isn’t The Matrix, but in Lobo, The Fallen can dodge bullets if they’re quick enough! ⚡ To keep things fair, shots under certain conditions can still hit their mark—even out of range—thanks to gravity’s pull. Balancing skill and challenge! 🎯

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"i'm a programmer"

We promised, we delivered.

here's the neighbor's house!

400! Yay!

new wip. optimized the project even more, made new plants. improved the postprocess. more design for the house.
about my condition-- terrible
turns out i have autism with a high degree of masking. i literally get tired of socializing

Here she is ingame | Five Nights at Freddy`s : Witness

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🎮 Testing out the new distraction mechanic and fine-tuning the enemy AI's hearing in Lobo! Now you can throw objects to mislead enemies and sneak through more strategically.

I haven't been here in a while, problems, burnout.

but I'm still here and I'm still bringing you content!!!
I've done a lot of things in technical terms, optimized the project. made 30% of the puzzles and now I'm doing the decoration inside the house

🎮✨Let the GameJam begin ! 🎨🚀

Theme : EVOLUTION

(registration and submission links are in the article !)

Welcome to the Unreal Engine community on Game Jolt!

The Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal.

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