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This isn’t The Matrix, but in Lobo, The Fallen can dodge bullets if they’re quick enough! ⚡ To keep things fair, shots under certain conditions can still hit their mark—even out of range—thanks to gravity’s pull. Balancing skill and challenge! 🎯
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"i'm a programmer"
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Here she is ingame | Five Nights at Freddy`s : Witness
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🎮 Testing out the new distraction mechanic and fine-tuning the enemy AI's hearing in Lobo! Now you can throw objects to mislead enemies and sneak through more strategically.
I haven't been here in a while, problems, burnout.
but I'm still here and I'm still bringing you content!!!
I've done a lot of things in technical terms, optimized the project. made 30% of the puzzles and now I'm doing the decoration inside the house
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Welcome to the Unreal Engine community on Game Jolt!
The Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal.
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