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Devlog 3 [Improved UI and Melee Combat]

I wonder if anyone is going to recognize this combat system that I was inspired

Hmmmmmm...

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I continue to work on procedural tools. I added some random variations when the procedural fences are created.

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currently working on the intro for my game

all wip musicโ€™s a placeholder etc etc

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The demo is underway, people! And to increase the hype, here's some more UI animations!

An autosave icon and... a congratulatory ribbon? It'll appear if you replay the stage and get a better medal.

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They are as big as they are cute! ๐Ÿฆ

Explora is populated by creatures that rival the towns in size. The bigger they are, the stronger they hug! ๐Ÿค—

Hi everyone, we have released our first project on the Unity Asset Store. It's a living Modular Medieval World. We need suggestions and ideas to make it even easier for developers to create better RPGs.
https://assetstore.unity.com/packages/3d/environments/fantasy/moโ€ฆ

Mhh, somethings off ๐Ÿค” #screenshotsaturday

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I've made a brief visual overview of the 5 most important changes in Feudums' February and March updates.

Also added a sneak peek of one of our new original music tracks.

Happy #screenshotsaturday!

#4x #strategygame #multiplayer

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Our New Game <<Light On>> trailer is finally done!!

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