All Posts in Art and Game

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MAN this Ai is super needy

It didn't know what to do in certain situations where the pathing system says there's nothing in the way but the braking system says it does

so I had to implement this workaround using Nav Modifiers

Police matters

To make fun of the "MascotHorror" genre I will put police and in one way or another make fun of that illogic that games of this genre always propose.

#IndieDev #GameDev #PixelGame #BitBitsGarten #Games #HorrorGame #Horror #Monsters #Pixel

Deserts have strong winds, so using wind turbines as an eco-friendly energy source makes a lot of sense🍃

New story area

One area I am working on is on the outside of the daycare, where there will be several things that will help give context to what happened at the daycare.

#IndieDev #GameDev #Games #Gamer #HorroGame #PixelGame #GameDev #Pixel #BitBitsGarten

Progress has been made and it is SO CLOSE to being completed!!!

Hopefully I'll get the last few things done tomorrow and get it out either tomorrow or Tuesday in the morning.

Wish us luck and have a great week!!

The much-requested minimap feature arrives in v1.6!

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Babysitting an alien is not an easy task👽

Should I create a Linux build of Battle simulator ?

https://youtu.be/CosImaRtW84?si=_VPj-sad9neE9H4E

I might actually make a storyboard for the Moribund cover I'll make once the official FLP (or a fanmade and extremely accurate FLP) comes out

https://youtu.be/CosImaRtW84?si=_VPj-sad9neE9H4E
https://youtu.be/CosImaRtW84?si=_VPj-sad9neE9H4E
https://youtu.be/CosImaRtW84?si=_VPj-sad9neE9H4E
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AI Patrolling

Using dynamic navigation

This is a must if you're making a large map or using level streaming