All Posts in Game Dev

Post GameDev things!


Lots of progress made!
Started working on the first cutscene (still very W.I.P) of the game, and almost finished the 2 first levels.
I'll release a stable Demo of this game in no time! But then finishing the rest of the game will take a big while...














🚨 PLAYTESTING HAS OFFICIALLY BEGUN 🚨



Been seeing a lot of "How it started vs How its going" videos on indie games that people are developing ^^
I thought I would share the progress of Team Slay-Bells from how it started in 2023 vs how it currently looks and plays! ^^

















A quick first post for my Rock Paper Scissors game
I have a basic loop done. It doesn't matter what you pick yet since I haven't coded that, but there are 3 difficulty modes planned for the AI
Adding Spike Traps for Dungeons and...urm I might have forgotten a check or two...




























Bleeding Halo is top-down action game inspired by the binding of issac and classic Newgrounds-style games.
This is just the beginning of the project, but i'd love your feedback!
made entirely in turboWarp( a modified version of Scratch).

LaLiga 26 Card Reveal. #laligadtCR
Number of cards: 19
Highest: 83 (Muriqi)
Lowest: 58 (Lato)
Average score: 73.6

