All Posts in Game Dev

Post GameDev things!

30 minutes!

PRETTY MUCH done, will release a demo soon.

#Devruary As a Ren'Py dev, the two things that could always break my games are (1) building a new feature incorrectly and (2) messing with the "screens" file too much!

I have since adopted a new game making rule: if it ain't broke, don't try to fix it.

Ok, so my computer needs to get repairs and I don't know when that will happen, but what this means is, I can't work on game development for a while, I can't record gameplay videos either, and I must use GameJolt's stupid ass app for a little while (fu-).

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THIS IS MY GAME'S GAME OVER SCREEN...

🐛🐛🐛

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#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20260216

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

just finishing some stuff up, almost done

there was a lot of writing making this game

This is the Monster Team App for the Virtual Drive. This is another update for my indie RPG, Virtual Monsters. There's many different apps that can be used to assist your journey.

#gamedev #unity3d #indiegame #indiedev #jrpg #ui

NEW VIDEO IN ESTRENO! GET IT! Enjoy!

https://www.youtube.com/watch?v=4r5VRHZ7FvI

https://www.youtube.com/watch?v=4r5VRHZ7FvI
https://www.youtube.com/watch?v=4r5VRHZ7FvI
https://www.youtube.com/watch?v=4r5VRHZ7FvI
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there wasn't a door threat in the secret night, so i made the amalgam also have a chance to go to the door. you gotta shut it and do a quick minigame to make him leave. if you fail you die

also currently adding the secret night guys to the custom night