General in Game Dev

Post GameDev things!
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For day 462 of coding, I have applied the card flipping function to the dealer's draw event

Well, now we have 3 versions of Moxxie. Meet Cartoon Moxx, Animatronic Moxx, and Psycho Moxx

Timer is now working, we have an options menu, and there is a gate to mark the end of the levels of this area. Should probably start on a second level so I can work on recording the high scores and transitioning between levels

The wolf is fixed! I repeat, the wolf is fixed! Pathfinding has resumed working! Save box also got a graphic so it's no longer pink. Ꭽ is for ᎭᎵᏏᏅᏓ, or "Save"

" OPEN COMMISSION "

From now on I'm going to be uploading all of my games for PC as zip files to avoid problems with antiviruses.

If you download off of web, make sure to extract the zip file before loading!

Here is the first original room of Undercolombia!, the first save point since Toriel left you alone

Well there might be shading done on the final release the actual complete release that would be done (if no one else will do it) by @aCharaFan (mainly in the summer) or by me but again any shader help if you like extra design is up to you all.

Man this is underrated lol.

Well, I couldn't make up my mind, so I'll leave it to you.

What is your favorite camera position?

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