General in Game Dev

Post GameDev things!


274,000 gamers attended the Tokyo Game Show, and we were absolutely thrilled to join the Selected Indie 80 at the Live Expo.
Also, it was fantastic to meet so many fans of Driftland: The Magic Revival who were just as excited about our new game!

๐ง New Update in Our Game! ๐ ๏ธ
We've made some changes to Candy Shop and made it even more charming!
๐ญ Take a closer look and let us know which changes you like the most! ๐ญ
Your feedback is super important to us! We're waiting for your comments. ๐ฌ








Hello everyone, today I will tell you what is happening with the update for (Nightmare Dreams)

๐๐น๐ผ๐๐ฒ๐ฑ ๐๐น๐ฝ๐ต๐ฎ ๐ง๐ฒ๐๐๐ฒ๐ฟ๐ ๐๐ฎ๐ป๐๐ฒ๐ฑ ๐ณ๐ผ๐ฟ ๐ฎ ๐ ๐ฎ๐๐ต ๐ฃ๐๐๐๐น๐ฒ ๐๐ฎ๐บ๐ฒ!
If you're interested in puzzle games, weโd love to hear from you! DM us or comment below! ๐
Note: We are using placeholder art for the game now, which will be fully replaced before the game is released.
ย 3 votes Voting finished

thats pretty unholy and longgg
With the power of unpackaging and decompiling games. I've been able to get the project file for TFFP act 0's demo again- I'll be making a patch to it that adds in 2 new characters, 1 extra night and a hard mode as well as finally making progress save!


For day 630 of coding, I've made the larger map lines are a bit thicker



Made some art for Corrupted City
Space Man and Mr. Hype (image 1 and 2) are characters of @Starwreath and @officialChavis97
respectively
Credit to SEGA (OmegaDrive decided to use Metal Sonic as his character (image 3)), Capcom and Namco
(Placeholders)


Weโre adding a container system allowing interaction with objects like tables and shelves, marked on the map. The "Container" view adapts to the heroโs appearance. This enhances immersion, while classic chests remain unchanged for player convenience.
