Screenshot Saturday in Game Dev

A minigame mechanics where you won't be doing something for long, except suffering.
The end is nahual: If I may say so




I've constructed 2 more levels (the first two shots) in Kotrik group to make them complete with 20 levels.
The last shot shows the map aka level select.

Some blue enemies from Belle Boomerang! Which one would you spare?
This color palette is probably my favorite in the game, as evident from my profile picture :)






And for #screenshotstaturday , here's a little sneak peek at a maze I'm designing for a secret project 🤫
Loving this free tool Dungeon Scrawl, check it out here: https://app.dungeonscrawl.com/


Had a bit of writer's block for the last few cutscenes, so I went back to polish up some old content.
New save select menu!
It shows story progress at the top, and completed endings and completion percentage at the bottom. Can you collect them all?


Hey #screenshotsaturday 👋
Little work in progress videos. Trying something new for a cave area in Crystals Of Irm 💎
#indiegames #madewithunity #crystalsofirm





Working on a new terrain... Trees are overrated.

🔥 Select a hero with unique skills, master the creation of Blocks in intense battles and destroy the opponent Flame to win the game! 🔥


Small Village
Support us on Steam and Wishlist!
store.steampowered.com/app/1409830/Sons_of_Valhalla
Thank you very much!









Happy #ScreenshotSaturday everyone!
I built a sentry turret for my Mars Marine game. It works pretty well I think.

