Screenshot Saturday in Game Dev


Stay vigilant, stay sharp, because a cat warrior is always ready to fight ⚔️✨


Reworked the radar, now displaying all objects at once instead of relying on a full rotation check. Projectile traveling & tracking has also been improved.


Finished the second stage of #MaidenCops, called Maidenhood Night. Our protagonists will search for clues about the criminal group behind the attacks on Maiden City.
#IndieGame | #IndieDev | #GameDev | #PixelArt | #screenshotsaturday


I told my wife I've finished the 43th weapon.
She: Does it have butterfly knife?
Me: WHAAT?? In a knife throwing game??
>>10 hours later...


Cactus graveyard 😢
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(We are now in the polishing phase of The Last Root🌵 Demo - follow to be in the know when it drops!✨)



I made a game where you have to choose whether a piece of art was made by an AI or a Human.
Link: https://play.google.com/store/apps/details?id=com.ReguGames.WhoM…

The camera that moves left and right is remove, but install the boom shot to were the camera move vertically up and down view of the Earth for a better emission to the game play.

Hey #screenshotsaturday This is a variant of Ankana that will be in our #ttrpg anime-themed
Flagstone:Dreams Of God
& next-gen #videogame #rpg
Flagstone:Getae Legacy
Reference with LeonardoAI
community about game-series based: https://t.co/vOotFTzICs



Hey guys, happy #screenshotsaturday! :)
HexLands finally has a Steam page!🎉
It's a turn-based, roguelike city builder, strategy game set on peaceful, procedural medieval islands, ready to be settled!😁 https://store.steampowered.com/app/2244650/HexLands/?utm_source=…

Working on adjusting the World Gen values, so here's another old gif, WIP Animal/Pets UI! <3 <3
I hope you all have a great weekend!
#pixelart #Gamedev #indiedev #gamedevelopment #screenshotsaturday