Screenshot Saturday in Game Dev

Post GameDev things!

Loading...Just another day in the Abbey🍻⛪ This time moving equipment around 💪 Although WIP, it still looks lively! And our original 🎶 score is just 🔥

Loading...Changes on a night environment. Stars behind the volumetric clouds sure add a lot of depth and realism. Wishlist: https://t.co/VpjYzqyhHH
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Loading...It appears to be another #screenshotsaturday today! I've added the mouse "hover over" sound as well as the settings menu.
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1SMALL UPDATE FOR VESSELS OF DECAY!
JUST LOOK AT THEM GO!
Enemy pathfinding and A.I have had an upgrade, and silhouettes have been added. No more losing enemies behind trees. Go get 'em!
Wishlist: https://t.co/TKpsXj8fO5
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Loading...Check out Part 1 here : https://gamejolt.com/p/part-1-of-my-talk-about-killing-your-darl… #ScreenshotSaturday
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For our newcomers, we've integrated a user-friendly guide to smoothly navigate Lumiterra's expansive world. As you embark on your journey, the system will introduce essential in-game mechanics and features. You can play the demo now❤️

Loading...WIP for "First-person claw machine"
@KniteBlargh ![]()
I think I MAYBE mess up something in my code lol
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ANOTHER COMMISSION
IS COMING OUR WAY!!
The arabic gorgeous from Power Stone will return to a game after a long absence: ROUGE!
With classic a new moves, Rouge will join SvC 3 - RIVALS DEMO 03 and his rival will be Maherl, the arabic guy from Breakers!

Loading...Done with character swapping! Swap between the melee tank (Aether) and the long ranged mage (Myst). It's gonna be be fun designing levels that accommodate contrasting play styles. #screenshotsaturday









