Show & Tell in Game Dev

Post GameDev things!

Loading...Development Flashback - November 2020
Scene where I tested various aspects of my ray-tracing engine. Today, the engine is used in my game RTG, a sci-fi puzzle/platformer, which is available for wishlists. Check it out!
P.F.2026!
https://store.steampowered.com/app/4032050/RTG

Loading...STEAM WINTER SALE! 70% OFF
#NinjaScroller 1.61.8 BUILD 49
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging Pixel Art #ActionRunner game with a Retrogaming vibe
Watch 30s of #Gameplay 20251231
Available on #Steam:
Soooooooo
I'm playing around a bit with the gj API and Godot shaders, I'll experiment with threads and use a bit of my own creativity, then The Alpha version of the game will undergo some DNA changes :3
Also, @gamejolt
I'M COMPLETELY IN LOVE WITH UR API
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2025 has come to an end...
What a year it was ! Let's get moved already towards the future.


Getting Under It is released!
A undertale & getting over it mashup!
Happy New Years

Loading...My little, personal sanctuary
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Some WIP of the characters. Ima try to style it for use with a CRT screen. Right now, I just have a screen filter because I need an adaptor to hook up my old emerson portable tv/radio set to my PC. Anyway, I hope you like them!
Enjoy!! (˶ᵔ ᵕ ᵔ˶)

Loading...this project probably looks familiar, but it's likely the 4th rewrite since the last time I posted here... only this time I added a ball you can kick around, so I'm probably not going to make anymore progress as I'll be stuck kicking this ball around...

Loading...Beary likes little gifts. Make sure to give him plenty
RBA 1.0 releases Jan 27th 2026 on Steam, Xbox, and Epic!
#videogames #indiegame #indiegamedev #gamedev #xbox #steam #epic #epicgames #cute #pixelart






















