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My Drug Cartel Devlog #1 - Worker NPCs, Zoning, NPC vs NPC Combat, Research #pixelart #simulation #management

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For day 462 of coding, I have applied the card flipping function to the dealer's draw event

Time for another update!

We've sped up saves, fixed the sprint spell slow down and a few other things!

Read the article bellow for full the full change list.

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We have released the game The Mildew Children! For those who are thinking about purchasing, we have a free prologue Chapret 1!
Game on Steam: https://store.steampowered.com/app/2420350/The_Mildew_Children/

Prologue: https://store.steampowered.com/app/2420330/The_Mildew_Children_C…

There we go! New Gate Sprite!

Now they fit on the screen better, so I took that Camera Panning out for now.
Had to add in some object walls either side since I can NOT be bothered to make a whole new system to deal with different shaped tile walls.

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I'm working on a new area theme... thoughts?

: New Game and New Site ? :

: Новая игра и Новый Сайт ? :

- Русский / English -

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Added display numbers to show damage dealt/taken in Chaosector, these values also change appearance depending on how large the values are!

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For day 461 of coding, I have implemented the card flipping for the player's hit event

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Slight update on the intro - added lighting and a better cutscene activation/teleportation system. All I need to do now is add some dialogue and it's finished!