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I have decided to remove the partner mechanic because it wouldn't make sense. I also changed the description a bit.

Dishop is getting ready to surprise you! ๐ŸŒŸ๐ŸŽ

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for day 498 of coding, I have adjusted the exit spawn code. Now the exit will spawn where there are corners

๐ŸŒŸ New Devlog Out Now! ๐ŸŒŸ

Unveil the musical puzzle of Searching Light! Discover how to defeat the flutist in the final levels.

๐Ÿ‘‡ Watch Now:ย https://www.youtube.com/watch?v=iU72CEcQO1M

๐ŸŽฎ Play FREE Demo on our site

Don't forget to give us your feedback! ๐Ÿ’ฌโœจ

You've NEVER seen a puzzle like THIS before! A MUSICAL BATTLE | Devlog
Play a FREE demo on Gamejolt!https://gamejolt.com/games/searchinglight/750347Visit our webpage!https://clovertales.comMusic by Once a Cero: https://www.youtu...
https://www.youtube.com/watch?v=iU72CEcQO1M
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For day 497 of coding, I have updated the exit spawn so that the exit will spawn next to two walls. I may need to make further refinements later on

Yโ€™all sorry for being inactive for days, anyways, TIME TO FEAST Yโ€™ALLL

(Noah nโ€™ Azzy)

In Tube Shooter mode - you will engage in third-person view pursuits that will see you shooting down both small ships and impressive cruisers. One Way Road: Firehunt will be released on May 29th at 10am PDT

Game on Steam: https://bit.ly/3yA57RD

A more detailed version

Here is our new RTS game made with UE5. You can download the demo here : https://gamejolt.com/games/a_fistful_of_yankees/898563

We really need feedbacks !

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For day 496 of coding, I am current attempting to have an exit placed randomly on level start. It does need some refinement so that it will always show up