Design in GameMaker

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For day 417 of coding, I made a function similar to yesterday's, but it applies to the other textboxes and their texts

At a later point, I may need to adjust colors in order for them to fit together better

next update sneak peak

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For day 416 of coding, I made a function that will change the color of the text based on the box design selected

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Small but subtle addition, the "neon" SHOP Sign

#screenshotsaturday #indiegame #gamedev

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For day 415 of coding, I have made it to where the player side settings also apply to the current money count

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For day 414 of coding, I have implemented the setting that decides which side to place the player and dealer's information on

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For day 413 of coding, I have included an additional option to determine what side the player's information will be placed at.

It doesn't do anything yet, but I'll be working on that tomorrow

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For day 412 of coding, I have added a textbox that will display the current bet and possible insurance. I've also placed conditions that will affect how the information will be displayed

Hmm, thinking about how best to make Goblins interact with each other

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For day 411 of coding, I have added a textbox to the discard count. I've also adjusted the positioning of some of the boxes and text